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list options and force org restrictions TEAM YANKEE

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Post  Twinlinked Thu Jan 19, 2017 6:20 pm

so based on some discussions I did a little looking at list building option in team yankee,

it turns out that I cannot make it to 100 points with the single formation restriction unless I run a Leo 2 tank company,

if we are going to play at 75 points we can restrict to a single formation, but at 100 points I don't this that really works for west germans, I can speak for the other lists,

from my looking online at TY tourneys I could not find any examples where lists are restricted to s single formation, if anyone has an example can you post the link?

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Post  CA$H Thu Jan 19, 2017 8:19 pm

Then run two formations - FNF is casual, so its wide open. The only real rule of thumb is the same it always is: "Is my army fun to play against?"   Smile
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Post  Twinlinked Thu Jan 19, 2017 8:54 pm

I am thinking more for events a single formation restriction at 100 points feels pretty limiting,

Not sure if it's the same for Russians, USA and Brits

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Post  Glitch Fri Jan 20, 2017 10:46 am

Russians and USA only have two different formations right now, and can get to 100pts pretty easily in either.

Brits, I feel are strongest with 2 formations.
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Post  lothlann Tue Jan 24, 2017 7:29 am

does all the units in the formation chart count as being able to capture points? ex. russian t-72 list has 0-1 bmp scout platoon (not part of divisional support), can they capture or is it just the tanks?
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Post  CA$H Tue Jan 24, 2017 7:32 am

I believe all team can capture/contest - even landed helos....
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Post  lothlann Tue Jan 24, 2017 8:16 am

i guess i should have also added for the moral test to break, do all the units in the formation count for that.
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Post  Twinlinked Tue Jan 24, 2017 8:20 am

All units in the formation count, not if they are divisional support,

It seems that if all formations break then the division support runs away too



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Post  CA$H Tue Jan 24, 2017 8:37 am

This may help explain:

My current 75pt list is:

HQ Abrams (1) - 8pt
1st Abrams Platoon (3) - 24pt
2nd Abrams Platoon (3) - 24pt
Mech Platoon - 6pt
VADS platoon (4) - 6pt
Cobras (2)- 7 pt

The VADS and Cobras are divisional support, so they are not counted as "formation morale" units. The Abrams and Mech (and HQ) are. All my units can contest/capture, regardless if they are formation or divisional units. As long as any of the 3 formation units are in good spirits I don't have to take formation morale tests.
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Post  Twinlinked Tue Jan 24, 2017 9:10 am

My understanding is that the M113 transports for the mech platoon can also capture/contest on thier own,

And if the transport unit is still in good spirits you do not test, Tristan is that your reading if the rule?

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Post  CA$H Tue Jan 24, 2017 9:29 am

Yes - transports deploy with the infantry, then can move off an operate as a separate unit, including capture/contest. The infantry don't care if the transport unit dies, but if the infantry dies, the transports leave the field. So I never have to worry about the transport unit being in good spirits.
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Post  Twinlinked Tue Jan 24, 2017 9:38 am

OK cool,

Do you think the transports would count as a platoon kill for victory conditions?

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Post  CA$H Tue Jan 24, 2017 9:58 am

Dennis and I were talking about it. I don't believe they do, but I don't have my rule book to be sure.
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Post  Twinlinked Tue Jan 24, 2017 10:11 am

Interesting,

If that is the case, there is nothing stopping you from dashing your transports at the EN lines..

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Post  CA$H Tue Jan 24, 2017 10:37 am

nope - except them dying I guess - and you cant contest/claim on a turn you dash moved - so....
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Post  Twinlinked Tue Jan 24, 2017 1:03 pm

No, I was thinking if there is no penalty to loosing them, you dash up onto cover and if they survive the next turn you pop out and kill the soft targets like arty, AA, etc,

Force your opponent to deal with them instead of shooting at your MBTs,

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Post  CA$H Tue Jan 24, 2017 3:23 pm

Oh - yeah - that works very well- and the US ones have .50cal AA - so thats more shots too!
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Post  Twinlinked Tue Jan 24, 2017 3:28 pm

What's the AT on a 50 cal?

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Post  Matt Varnish Tue Jan 24, 2017 4:22 pm

.50s in TY are range 20, 3 shots and have AT5.

Im pretty sure they count as a platoon when killed VP-wise, but know for sure they deploy as one platoon with their infantry (bcs I was incredulous that this is the case when I asked on the TY forums..) as well as counting as one for Reserves.
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Post  CA$H Tue Jan 24, 2017 4:36 pm

Matt Varnish wrote:.50s in TY are range 20, 3 shots and have AT5.

Im pretty sure they count as a platoon when killed VP-wise, but know for sure they deploy as one platoon with their infantry (bcs I was incredulous that this is the case when I asked on the TY forums..) as well as counting as one for Reserves.

The transports count as the same platoon as the infantry for reserves right?
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Post  lothlann Tue Jan 24, 2017 4:39 pm

still trying to figure out what army i should save up for.
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Post  CA$H Tue Jan 24, 2017 4:55 pm

any of them - we dont have too many people playing any faction now...

I'm alone in US as I think Marty sold his....every other faction has more than one player now...
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Post  lothlann Tue Jan 24, 2017 5:18 pm

what is the Afgantsy book, seems to have some different formations for russians, mainly airborn.
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Post  CA$H Tue Jan 24, 2017 5:32 pm

Its a pdf - for precisely that, airborne (Hind) Soviets. 

Soviets/East German - Brett, Dennis, Kevin
US - Tristan
West German - Andrew, TBD Wink
Brits - Matty, Kevin


So just choose one you like the look/idea of
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Post  Twinlinked Tue Jan 24, 2017 5:34 pm

Who else is playing West Germans?

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